There is actually one hospital available under player control in Nod campaign mission "Escort Bio-toxin Trucks" (inside the base with trucks) that has the aforementioned game mechanic fully working without modifications.Like the armory, the hospital has the ability to heal infantry using its ammo if built or captured, but is unable to be by default.While the armory appears in some skirmish maps the mechanic is not viewable as the building isn't buildable or capturable. The amount of times infantry can be promoted is defined by the ammo property, defaulting to 5. The civilian armory has the armory=yes tag that allows infantry to go inside to be promoted.Will add a 'PG' to the version readout on the bottom-right of the screen. PENGO - Replaces Visceroids with Sno-Bees from Pengo (1982).CNCNet's patch enables this code by default. TOGGLE - Allows changing resolutions without restarting the game. Stands for "Totally Cool Mission Just 4 Fun". THETEAM - Loads a custom tmcj4f.ini file after loading rules.ini, allowing custom rules to be used in skirmish mode.Will add a 'RS' to the version readout on the bottom-right of the screen. HIRES - Allows selecting resolutions in the Options menu past the maximum of 800圆00, up to 4096x4096.Specifically: Please see what patch introduced expand01.mix and gmenu.mix. Discuss ideas and findings on the talk page.
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